Errantry: Strange Stories, a collection of short, strange stories is the latest release from Elizabeth Hand. This collection is comprised primarily of tales about normal people and their encounters with things far beyond the norm.
Being a short story collection each tale is ultimately different, dealing with different characters and ideas, though many are unified by shared themes. The most obvious among them being encounters with the supernatural and otherworldly, and the recent loss of a loved one. This turns up again and again in the volume, most notably in the opening story, “The Maiden Flight of McCauley’s Bellerophon“, “Uncle Lou” and the deeply unsettling “Near Zennor”. In addition Hand often sets the stories in the wilderness or at the edge of civilization. Isolated Maine communities, something fans of her Cassandra Neary stories should be familiar with, hard to reach, rural English towns, abandoned islands in the South and more. Hand uses these lonely, natural settings as “soft spots” areas where the skin between the “mundane” real world we all know and the “other” world is at its thinnest and where they often interact. They’re the areas one expects and associates legends of fairy mounds, hauntings, big foot encounters and more. These encounters almost always occur without explanation which, bizarrely, lends them a certain grounded feeling. As a result, each feels less like some spectacular, over the top urban fantasy story, and instead carry the same feeling as modern accounts of encounters with ghosts, UFO’s and other unexplained phenomena. It’s a smart move and one that makes the encounters that much more effective and genuine.
While all the stories are entertaining and enjoyable, the stand out in this volume is easily “Near Zennor”. The story starts off normally enough and focuses on a man dealing with the death of his wife. What starts out as an attempt to clear out her belongings leads him on a quest with disturbing implications regarding her childhood, and ultimately leads to one of the most terrifying and disturbingly realistic paranormal encounters I’ve ever come across in fiction. It’s a moment that left me deeply unnerved, and something that haunted my dreams and left me with an unsettled feeling which lingered for several days after having read it.
Errantry seems like it would be a decent introduction to her work for newcomers, while appealing to her already existing fanbase by collection some of these wonderful gems in one handy location. All in all, it’s an enjoyable and solid collection with “Near Zennor” along being worth the price of admission.
Errantry: Strange Stories is available now from Small Beer Press. Review copy provided by the publisher.
Those of you are regular visitors, or who happen to have this site in your blog feed, may have noticed that updates have been few and far between in recent months. Initially this was mainly due to changes in my personal life and other demands upon my time. In the past month or so though, it’s been due to the fact that I’ve begun writing Manga reviews for the Comics Should Be Good blog over at Comic Book Resources. As things stand now, my Manga reviews will be exclusively appearing in the Manga in Minutes I’m writing for the blog. It’s usually updated every Wednesday evening, but I’ll be taking the next few weeks off due to the Holidays.
So where’s that leave Sequential Ink? At the moment I have no intention of closing the blog down, though I won’t be reviewing Manga here for the foreseeable future. I still hope to update this when I have the chance, but the reviews will most likely be limited to American comics and the odd Japanese novel, including light novels, that I come across.
I just wanted to take this chance to let those of you who do follow this blog know what was happening, and to thank those of you who have been visiting and reading the blog over the past few years.
Thank you, and I hope everyone has a good Holiday season!
Eiji Tsuburaya: Master of Monsters
By August Ramone
Chronicle Books, 200 pp
Rating: Not Rated
Eiji Tsuburaya: Master of Monsters is a look back at the life and career of one of the most influential names in Japanese cinema. Perhaps best known in the west as one of the co-creators of Godzilla, Tsuburaya’s legacy goes far beyond that and August Ramone does a fantastic job at illuminating other aspects of this legendary creator’s life and career.
The bulk of the book focuses on the different eras of Tsuburaya’s career, beginning with a biographical like look back at Tusburaya’s childhood, his family and more before it segues into his career in special effects. While the early days of his life certainly hold some interest it’s Tsuburaya’s film career that’s the main attraction here, and what a career it is. As I mentioned above, if people have heard of Tusburaya in America it’s mostly likely as a co-creator of Godzilla, but August Ramone shows that he’s gone far beyond on that and makes a good case for Tsuburaya being an incredible innovator and driving force behind key trends in Japanese pop culture; not to mention laying the ground work for Japanese visual effects and creating techniques, methods, and even camera rigs, which are still used to this day. Along the way he touches bases with all of his famous movies, and a fair amount which Western audiences are probably ignorant of. The Godzilla and Ultraman franchise both figure heavily into the book, but along the way are other movies and TV shows he was involved with as well, including his propaganda films and works such as Booska, a children’s TV series.
In addition to the main chapters focusing on different parts of Tsuburaya’s career, there’s a number of essays and articles from other writers, critics and contemporaries. These range from brief looks at the toys based upon Tsuburaya’s creations, to a look at the careers of his associates like Ishiro Honda and Akira Ifukube, to accounts and remembrances of working at Tsuburaya Productions from his son, Akira Tsuburaya.
If all this wasn’t enough, the book is also full of absolutely gorgeous, eye catching, high quality photographs, giving readers a lovely look behind the scenes of shows like Ultra Q, the Godzilla movies and more. Images of Tsuburaya at work, various movie posters, toys, statues and more litter almost every page of the book, making it a visual treat as well as an engaging read.
After reading Eiji Tsuburaya: Master of Monsters, I found myself wishing that more of these movies and TV shows were available in the US. While several of the major ones, a large chunk of the Godzilla cannon is currently unavailable, as are a number of movies and TV shows he had worked on. To make matters worse, the book isn’t available anymore either! Still, this is most definitely a must have for hardcore fans of Tsuburaya’s various creations and is worth tracking down through your local library system if you don’t feel like paying through the nose for it.
Eiji Tsuburaya: Master of Monters was published by Chronicle Books.
By Kazuhisa Iwata
Dark Horse, 200 pp
Rating: 10 +
Originally created in 1954 by a legendary duo of Eiji Tsuburaya and Ishiro Honda, Godzilla stomped a path of destruction across Japan and on the silver screen that would span five decades and leave an indelible impression upon the minds of audiences both young and old. Arguably one of the most well known film franchises in the world, Godzilla has carved a swath of destruction through film, television, animation and, yes, comics and manga. Originally released in 1988, Godzilla was Kazuhisa Iwata’s adaption of Godzilla 1985 (aka. The Return of Godzilla) and was one of the first, if not the first, manga series released by Dark Horse Comics. With all that in mind one might expect Godzilla to be a lost epic, one of the cream of the manga crop. If only that were true.
The manga closely adheres to original Japanese movie, depicting the events that lead to the legendary monster’s return and the attempts of the Japanese government to halt the monster’s advance. The drama heavily unfolds through the eyes of a young reporter named Goro Maki and others as they desperately try to cook up a scheme to defeat the monster. The story is solid and fans who have only seen the US edition of the movie, Godzilla 1985 will be pleased to see the original plot line unfold pretty much as intended with a little extra focus on the human characters and their relationships to one another.
While the story remains as solid today as it was in the 80s, the artwork has not aged as well. The character designs are hideous and the heads seemingly emerge from the torso sans any necks. Mouths are placed at bizarre, impossible angles and everyone emotes dramatically no matter what conversation is being had. There’s a distinct lack of background throughout most of the book which in turns hurts attempts at conveying atmosphere or location, particularly for the human portions of the book. Thankfully Godzilla fairs a little better and comes off looking appropriately monstrous in several portions, and there are also some lovely full page spreads showing the amount of devastation that his rampage wrought upon Tokyo. The few actions that occur are unfortunately short and lack any real ebb and flow, often times feeling static and.. dare I say it, almost boring at times.
Godzilla is an interesting historic relic, but sadly that’s about it. The manga leaves a lot to be desired in the visual department, which is kind of key for any Godzilla comic or manga. The story itself holds up alright, it’s just not a fantastic adaption. If anything, I guess this goes to show that it’s not just American comics which has run into problems with translating the exploits of King of Monsters into the sequential art medium.
Godzilla is available now from Dark Horse Comics.
Shotaro Ishinomori’s manga classic, Skullman, is available for the first time in the US thanks to the fine folks at Comixology! This singe volume story tells the tell of a dark, masked avenger carrying out a war against a massive, secret organization that seemingly controls the world. Unlike his spiritual brothers in the Kamen Rider franchise, Skullman presents a rather grim take on the concept.
This is something I’ve been wanting to read for a while now and there’s something of an urban legend feel to it’s creation. The story goes that Ishinomori was asked to create a new hero for a kids show Toei was putting together. He presented them with this, Skullman, a dark, grim and possibly insane man waging a war against a secret organization. Reportedly the executives rejected it as being too violent and scary, so Ishinomori went home and after a few days he tweaked the concept and thus was born Kamen Rider. Indeed it’s hard to look at Skullman and not see quite a bit of Kamen Rider present in it. But make no mistake, the executives were right on this account; Skullman is surprisingly dark and he’s definitely not a knight in shining armor, he’s not even a knight in slightly tarnished armor, he’s a driven man who seems to take sadistic glee in the lives he takes and at one point even claims that genocide is an acceptable means to his ultimate end.
Shotaro Ishinomori’s artwork is lovely and effective. His action scenes are easy to follow but exciting and he does a fantastic job at conveying motion, speed and energy throughout the book. At times the cartoony style does seem to clash with the grim nature of the story and there are a few moments which lose a little impact because of it. In addition there’s another small issue with Skullman when it comes to visuals, namely… Skullman himself. His costume is fine, the all black clothing and the jacket that is vaguely evocative of some kind of military dress suit and the cape all work wonderfully together. It’s the helmet that really threw me a loop though. Maybe I’ve been spoiled by the recent Skullman anime series, but Skullman’s helmet in this just doesn’t scream scary or skull to me. It’s a large, white helmet which covers most of his face, leaving his mouth and jaw exposed, with two giant red eyes. It’s not terribly skull-like and actually made me think of Riderman rather than.. a scary, skull like monstrosity. Still, despite this and the odd cartoony style I did love the book and it has some absolutely gorgeous moments. The opening with the giant bat in particular is visually impressive and memorable.
I’m incredibly glad that this is finally available in the US and I’m very thankful for both Ishinomori Productions and Comixology for getting it out to us, along with several other series of his that I’ve been interested in. While I did have some minor issues with the visuals as I mentioned above, and the ending feels a bit sudden and anti-climatic, I did enjoy reading this and I can see myself going back to it again and again in the future as well. Fans of classic manga, tokusatsu shows like Kamen Rider or the Power Rangers, and superhero fans in general should definitely give this a look.
Skullman is available now from Comixology.
Avatar: The Last Airbender – The Promise, Part 3
Created by Bryan Konietzko and Michael Dante DiMartino, Written by Gene Luen Yang, Art by Gurihiru
Dark Horse Comics, 80 pp
Rating: 10 +
The first Avatar: The Last Airbender comic series comes to a close with it’s third installment. Fire Lord Zuko and Earth King Kuei have marshaled their respective forces and march on Yu Dao, and caught in the middle is Aang. Will the world fall into war once more? Can Aang resolve the issue of Yu Dao before it’s too late, and if he can what will be the cost? Gene Luen Yang, Gurihiru and the rest of the team bring the series to it’s conclusion!
This third volume is the pay off we’ve been waiting for. With the showdown between the two armies all the various strands which have popped up come together in a surprisingly introspective and thought provoking conclusion. Yang does a fantastic job at capturing several of the characters and their personalities here, but beyond that he does a wonderful job at twisting the story and turning it into a generational saga and one of transition and change, both of individual rulers and Avatars and of cultures in general.
Gurihiru’s artwork is gorgeous to behold and does a fantastic job at capturing every character’s likeness while making sure that any new characters fit in seamlessly to the shows aesthetic. The action sequences are solid, if not spectacular, and are easy to follow. In addition to the action and the likenesses, Gurihiru’s seemingly mastered body language and facial expressions to a degree that put most of the “big name” American comics artists to shame. The characters are expressive both facially and in their use of body language, with both nicely echoing the original characters mannerisms in the cartoon.
Honestly, this series has been something of a surprise. Often times continuations and media spin off series can be of questionably quality but that’s not the case with Avatar: The Last Airbender. This is a fantastic expansion to the original series and feels faithful and true to the spirit of the original while setting up plot points and ideas that will eventually bare fruit in Avatar: The Legend of Korra. Gene Luen Yang and Gurhiru have done an amazing job with the series and I eagerly look forward to the next series slated for release in 2013. If you’re a fan of the Avatar cartoon series then you owe it to yourself to give this spin off a look.
Avatar: The Last Airbender – The Promise, Part 3 is available now from Dark Horse Comics.
Mega Man Megamix, Vols. 2 + 3
By Hitoshi Ariga
Rating: Not Rated
Hitoshi Ariga’s retelling of Mega Man’s exploits and battles against the evil robots of Dr. Wiley continues in the final two volumes of Mega Man Megamix! These two volumes cover events from the various games and come complete with two collections of of Mega Man comedy strips.
Despite these being the final two volumes there’s no real closure on the adventures of Mega Man. We get some thematic climaxes with regards to why Mega Man does what he does and what makes him special amongst the various robot characters, but people looking for a more complete finale may find themselves disappointed. Game wise these two volumes seem to cover up to Mega Man 6 or so, though it doesn’t really adapt them so much as retell and brush over. Many of the events in the climatic volumes don’t really line up perfectly to in game events but the tale’s are so engaging I can’t imagine it’d matter to any but the most hardcore of Mega Man fans.
Ariga’s artwork seems to improve with each volume as does the intensity of his action scenes throughout these two books. His style seems to fit the world of Mega Man perfectly and his character designs look faithful to the original and are slick and eye catching. It’s a bit of shame that the later robots were so ornate and over done that they really seem to clash with the earlier, streamlined designs. Despite this Ariga manages to make even the more ornate designs fit in with the rest of the robots regardless.
It’s not life changing but Mega Man Megamix has been a fun, upbeat and enjoyable series. It also deals with some rather interesting material such as what it means to be a robot, free will and more without being too angsty or depressing. It’s been a good, solid read and I’m hoping to track down volumes of Ariga’s follow up, Mega Man Gigamix in the near future.
Mega Man Megamix, Vols. 2 + 3 are available now from Udon Entertainment.